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<!DOCTYPE html>
<html>
<head>
<script>
window.dataLayer = window.dataLayer || [];
function gtag() {
dataLayer.push(arguments);
}
gtag('js', new Date());
gtag('config', 'G-');
</script>
<meta charset="utf-8">
<base href="https://cdn.jsdelivr.net/gh/bubbls/youtube-playables@1b8d5d149e9498d3ea95aad1037d1411511d41d3/magic-tiles-3/">
<title>PI Playables</title>
<script src="https://cdn.jsdelivr.net/gh/bubbls/youtube-playables@main/ytgame.js" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
<meta name="viewport"
content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1" />
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="format-detection" content="telephone=no">
<meta name="renderer" content="webkit" />
<meta name="force-rendering" content="webkit" />
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta name="msapplication-tap-highlight" content="no">
<meta name="full-screen" content="yes" />
<meta name="x5-fullscreen" content="true" />
<meta name="360-fullscreen" content="true" />
<meta name="screen-orientation" content="<%=orientation%>" />
<meta name="x5-orientation" content="<%=orientation%>">
<meta name="x5-page-mode" content="app">
<link rel="stylesheet" type="text/css" href="style-mobile.css" nonce="4eHT7UXCvu0lKrKpiCZYiQ" />
<link rel="icon" href="favicon.ico" />
<style>
body,
html {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
}
#splash {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: #FFFFFF;
display: flex;
align-items: center;
justify-content: center;
z-index: 999;
}
#splash-logo {
width: 100vmin;
height: 100vmin;
object-fit: contain;
opacity: 0;
transition: opacity 0.5s ease-in-out;
}
#GameCanvas {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id="splash">
<img id="splash-logo" src="logo_expanded.jpeg" alt="Amanotes Logo">
</div>
<canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
<script src="src/settings.js" charset="utf-8" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
<%=webDebugger%>
<script src="main.js" charset="utf-8" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
<script type="text/javascript" nonce="4eHT7UXCvu0lKrKpiCZYiQ">
(function () {
if (typeof VConsole !== 'undefined') {
window.vConsole = new VConsole();
}
var debug = window._CCSettings.debug;
var splash = document.getElementById('splash');
splash.style.display = 'block';
function loadScript(moduleName, cb) {
function scriptLoaded() {
document.body.removeChild(domScript);
domScript.removeEventListener('load', scriptLoaded, false);
cb && cb();
};
var domScript = document.createElement('script');
domScript.async = true;
domScript.src = moduleName;
domScript.addEventListener('load', scriptLoaded, false);
document.body.appendChild(domScript);
}
loadScript(debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js', function () {
if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
loadScript(debug ? 'physics.js' : 'physics-min.js', window.boot);
}
else {
window.boot();
}
});
})();
</script>
</body>
</html>