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<!DOCTYPE html>
<html lang="en-us">
<head>
<base href="https://cdn.jsdelivr.net/gh/genizy/web-port@main/repo/">
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | R.E.P.O</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<style>
html,
body {
margin: 0;
padding: 0;
overflow: hidden;
height: 100%;
width: 100%;
}
#unity-container {
width: 100%;
height: 100%;
position: fixed;
top: 0;
left: 0;
}
</style>
</head>
<body>
<div id="loading-text" style="color: black; font-family: cursive; font-size: 48px; text-align: center; margin-top: 20px;">LOADING...</div>
<div id="unity-container" class="unity-desktop" hidden>
<canvas id="unity-canvas" tabindex="-1"></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function () {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
function mergeFiles(fileParts) {
return new Promise((resolve, reject) => {
let buffers = [];
function fetchPart(index) {
if (index >= fileParts.length) {
let mergedBlob = new Blob(buffers);
let mergedFileUrl = URL.createObjectURL(mergedBlob);
resolve(mergedFileUrl);
return;
}
fetch(fileParts[index]).then((response) => response.arrayBuffer()).then((data) => {
buffers.push(data);
fetchPart(index + 1);
}).catch(reject);
}
fetchPart(0);
});
}
function getParts(file, start, end) {
let parts = [];
for (let i = start; i <= end; i++) {
parts.push(file + ".part" + i);
}
return parts;
}
Promise.all([
mergeFiles(getParts("Build/NewestBuild.wasm.gz", 1, 3)),
mergeFiles(getParts("Build/NewestBuild.data.gz", 1, 16))
]).then(([wasmUrl, dataUrl]) => {
container.hidden = false;
var buildUrl = "Build";
var loaderUrl = buildUrl + "/NewestBuild.loader.js";
var config = {
dataUrl: dataUrl,
frameworkUrl: buildUrl + "/NewestBuild.framework.js",
codeUrl: wasmUrl,
streamingAssetsUrl: "StreamingAssets",
companyName: "Stupid Game",
productName: "R.E.P.O",
productVersion: "0.1"
};
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
var meta = document.createElement('meta');
meta.name = 'viewport';
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
document.getElementsByTagName('head')[0].appendChild(meta);
container.className = "unity-mobile";
canvas.className = "unity-mobile";
} else {
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
canvas.style.width = window.innerWidth + "px";
canvas.style.height = window.innerHeight + "px";
}
resizeCanvas();
window.addEventListener('resize', resizeCanvas);
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
document.querySelector("#loading-text").remove();
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
});
</script>
</body>
</html>