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27 lines (24 loc) · 1.13 KB
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<script>
window.dataLayer = window.dataLayer || [];
function gtag() {
dataLayer.push(arguments);
}
gtag('js', new Date());
gtag('config', 'G-WX5VS54ZDW');
</script>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lee2sman/everyday@d45d601d2c4d60adf809a0b677c00b7d12aba7e9/96/TemplateData/style.css">
<script src="https://cdn.jsdelivr.net/gh/lee2sman/everyday@d45d601d2c4d60adf809a0b677c00b7d12aba7e9/96/TemplateData/UnityProgress.js"></script>
<script src="https://cdn.jsdelivr.net/gh/topvaz/gfiles1@738d9cb2953428620c44ba7cdb62705b6540bb00/tomb-of-the-mask/d5fuh3d/UnityLoader.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "https://cdn.jsdelivr.net/gh/topvaz/gfiles1@738d9cb2953428620c44ba7cdb62705b6540bb00/tomb-of-the-mask/d5fuh3d/totm.json", {
onProgress: UnityProgress,
Module: {
onRuntimeInitialized: function () {
UnityProgress(gameInstance, "complete")
}
}
});
</script>
<div class="webgl-content">
<div id="gameContainer" style="width: 100vw; height: 100vh"></div>
</div>